NPC Singularity (December 2015)

"NPC Singularity" is a 2D two player fighting game I created for my Final project of the Fall 2015 semester at Parsons School of Design using Unity 3D. Take control of the scientist Pandora or the robotic Version 7 and fight for the fate of humanity.

Inspired by local multiplayer fighting games such as Super Smash Brothers, I wanted to create a tournament fighter that multiple people can play on a single television or computer using controllers. I wanted to master the derivative game before I moved on to my own unique creations. With this project, I challenged myself to master Unity 2D physics and C# coding.

Check out the game on GitHub: